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Your First iOS & SwiftUI App: An App from Scratch
Jan 11 2022 Swift 5.5, iOS 15, Xcode 13
Part 2: SwiftUI Data
10. Introduction

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About this episode
Let’s review what you’ll be learning in this part and why it’s important.
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Version history
iOS 15, Swift 5.5, Xcode 13 (Selected)
Jan 11 2022iOS 16, Swift 5.7, Xcode 14
Feb 13 2023iOS 14, Swift 5, Xcode 12
Dec 15 2020iOS 13, Swift 5, Xcode 11
Sep 3 2019iOS 12, Swift 4, Xcode 10
Jul 24 2018iOS 11, Swift 4, Xcode 9
Sep 19 2017iOS 10, Swift 3, Xcode 8
Nov 7 2016Swift 2
Sep 1 2015Leave a rating/review
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This video Introduction was last updated on Jan 11 2022
In this part of the course, you’ll work on making Bullseye interactive.
You’ll start off by making the button display a popup alert when you tap on it.
You’ll then learn how you can make the slider move by connecting it to something called a state variable. State and Bindings are two of the most important concepts to understand with SwiftUI development so we’ll spend some time on that.
We’ll then round off the section with the basics of strings, variables, and app architecture, and we’ll create a simple data model for the gameplay logic.
This should be a fun section, so let’s get to it!
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