Your First Kotlin Android App: Polishing the App

Jul 14 2022 · Kotlin 1.6, Android 12, Android Studio Bumblebee | 2021.1.1

Part 1: Build Out the App

05. Challenge: Keep Track of Game Rounds

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You’ve done a bit of coding in this part so it’s now time for your challenge. Your challenge this time is to pause the video, and modify Bull’s Eye to keep track of the current round of the game and display it.

private var currentRound = 1
binding.gameRoundTextView?.text = currentRound.toString()
currentRound += 1
binding.gameRoundTextView?.text = currentRound.toString()
targetValue = Random.nextInt(1, 100)
binding.targetTextView.text = targetValue.toString()